BC: Made by R. Ward-Athenour
FC: TO TRAVEL IS TO LIVE. | Le Musee de Compagnonnage: La piste des Compagnons
2: About to Embark on an Adventure: The Exhibit Program | La piste des Compagnons, or On the trail of the Companions, is a “"discovery game teaching children to observe the details of masterpieces on exhibition."” The scavenger-hunt-like concept snakes throughout the labyrinth of alcoves dedicated to each guild celebrating the variety of different guilds and individual masterpieces created by members of each guild while examining the attention to detail and incorporation of history along with pride in the companion brotherhood involved in creating each chef d'oeuvre. -Musee de Compagnonnage
3: LIFE IS A JOURNEY
4: Road Block You would like to express the multidisciplinary nature of each guild found in the musee de compagnonnage and of each masterpiece so that children are intrigued and interested? | Choose your own adventure: Do you create a printed program that allows children to be involved in the experience that encompasses visual aids and questions for a true interactive exhibition OR do you simply create label texts next to the showcases while children enjoy looking at the objects on display and hope they understand how hard these métiers are?
5: Okay, so you chose to create a printed program that allows children to interact with the exhibit by looking at pictures of the objects on display and responding to the questions. Good choice! Now what?!
6: Road Block! You want to advertise your program. | Choose your adventure: Marketing elements for this child based program should be targeted toward Falk’s description of “Facilitators” and “Explorers” and therefore should include: print materials like brochures, ads in local cultural event magazine, posters strategically placed in places where parents would frequent like libraries, stores, tourist offices, etc. OR, the marketing elements should include late night commercials on channels that are of no interest to children?
7: All about the journey | Okay, so you chose to use print media marketing tactics to attract parents and children to the museum. Advertisements should include images with children interacting within the exhibit and correlate with colors already found on museum front as to locate the museum easily. There should also be a short phrased invite on the advertisement letting people know about the children based programs. Now what?!
8: Tours, France | Road Block! You want to engage visitors in an activity that involves the gallery space and the work on exhibit? | Choose your own adventure: Do you appeal to visitors’ natural curiosity and search for discovery OR hope they learned about companions at school and that their teachers made them come?
9: Okay, so you chose to appeal to visitors’ natural curiosity and search for discovery. Now what?!
10: "Life is a journey not a destination." - RALPH WALDO EMERSON | Road Block!You have figured out how to get visitors into the museum but how do you get them to return to an exhibit they have already seen before? | Choose your own adventure: You do not have a clue because once the scavenger-hunt game is over and the sticker has been won there is little left to discover OR you advertise the ateliers offered by the museum during scholastic vacation periods and the alternative activities to participate in within the museum?
11: Okay, so you chose to advertise other activities offered by the museum within the museum. Once the visitors have come they can find out about the different options offered to learn more...Now what? | Be guided by a companion! | Choose the tool that does NOT belong! | Open the flaps to find out fun facts about each guild! | Special tours during vacation times!
12: BON VOYAGE | Congratulations! You have completed your adventure in becoming a real companion! Besides carrying the title of companion, you get a sticker! THE END.